Mothers of Fate – Book Review
The writing style is really good; I ate it it all in 2 days, and that’s quick af. Low-key invested.
The writing style is really good; I ate it it all in 2 days, and that’s quick af. Low-key invested.
Harkening back to the simple games of a bygone time (the 2000s, which only feels like a few years ago to me) Pragmata has recently been released by my favourite publisher Capcom. Take a dive in to my short review of this intriguing game from @Capcom
More like: friends to enemies to lovers, with a bit of second chance trope. Not that it’s disappointing, I do prefer friends to lovers anyways.
As someone who struggles with anxiety themself, I’ve known about most of these tips for a while now, though ended up learning something new, too!
A lot of folks seem to think that there really aren’t any rules to the role-play aspect of table top gaming, and they are mostly correct however I would like to bullet point some of my experiences. The stuff I wish I knew before I started playing…
A blend of documentary, fiction and experimental. Not an entertainment film, but rather a deeply emotional experience.
That was so… heartwarming. Soft and tender, sweet and magical. I was moved to tears here and there, though mostly smiled through it, and deeply felt with all of the characters. It has stirred me so profoundly, especially the ending left me with an unexplainable longing, that I’m a bit too awestruck to form any…
Not my favorite, but probably works for children learning to read (I learned languages differently, so I can’t confirm). It’s easy to read, that’s the most important.
Vibrant illustrations that drew me in right away! (No pun intended ;)) The writing however isn’t on the same level.
Mail Time is a cosy adventure game where you deliver mail to the inhabitants of a forest. The art style is gorgeous! The cost is justified and I really enjoyed the multi-level gameplay, especially how varied the map was at different heights. Other developers take note, this is a perfect example of how to utilise…